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The target groups of the project are teachers, students and schools. More specifically, school teachers from 4 European countries (Romania, Greece, Cyprus, and the Netherlands) who have attended a learning activity in order to acquire the necessary theoretical and practical knowledge to foster the above-mentioned key competences of their students through the innovative use of MARG. In addition, approximately 680 students from these countries have benefited by their teachers' personal development and have had the opportunity to develop the above-mentioned competences and transversal skills through playing MARG created by their teachers. Lastly, 7 schools have enhanced their digital culture by implementing innovative, open technologies in their teaching practice in order to meet the needs of their students and teaching personnel.


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